World Of Warcraft Mask: How To Get The Blood Elf Bandit Mask

Posted on Feb 08, 2009 under Fun | No Comment

As most of the World of Warcraft enthusiast may be knowing, ‘Blood Elf Bandit Mask’ will be offered at for higher gold amount on many servers. According to the Allakhazam average, you’ll have to give about 40-50 g per piece. This amount for the World of Warcraft Mask can even be higher in case of a horde character.

The only place for getting one of these masks is from the mob known as ‘Blood Elf Bandit’. They are located on the Azuremyst Isle. This is the only one Blood Elf in this island. The spawn time, in this case, is around two minutes each. Again, when it comes to the drop rate, it is close to 10 percent. So, you are probably going to get it after 20 minutes or so of grinding on him. While I was trying to get this World of Warcraft mask myself, I found a close pattern of the place where he actually spawns. It is all in a random location across­ the island and arranged in a similar pattern. What I discovered was that you require making a map, if you wish to get to the place where he spawns.

Any of the WoW players, who have little or no idea on how to reach this Azuremyst Isle, do not worry. You just need to get on a boat from the Auberdine, Darkshore (It is an unused dock and you’ll find signposts.). What you need to do is make sure that you avoid all the guards. Remember to keep low profile, in case you are a Horde.

Once you are there on the Azuremyst Isle, you need to go on a deep search. You will have to be on the lookout while patrolling him down, as he has been stealthed. Here, the perfect giveaway is the sound, which is played when you do detect him. So, better keep the volume high!

World of Warcraft: Quick Gold With Primals

Posted on Oct 06, 2008 under Games Cheat, General Gaming Tips, PC Games | No Comment

On virtually every server, primals are the primary method of farming. When people level from 60 to 70, they save their primals to sell for their flying mounts. When people need that few thousand gold for their epic crafted items or epic mount, primal farming they go.

If you are like many World of Warcraft players, you don’t necessarily know of the best spots to farm primals. Some think they know, but don’t realize where the hot spots are at. Here is a quick summary of where and how to farm each primal the quickest.

Primal Earth – Hands down, these are most easily farmed from mining. However, if you are not a miner and are in need of these, the second best place would be the earth elementals on the southwestern region of Nagrand. They are the Shattered Rumblers and are level 66-67. They have nearly a 20% chance at dropping Motes of Earth and you should be able to get 3 to 4 Primal Earths per hour.

Primal Fire – There are a few hot spots for these, but in my opinion, one area is incredibly more profitable than the others. With the release of patch 2.4, there are now a whole army of fire elementals in the Throne of Kil’jaeden in the northeastern region of Hellfire Peninsula. Not only are there lots of fire elementals present here, but they are also on a forced respawn. This means that if there are too low of a number of these mobs up, the game will force spawn more in order to keep a minimum amount always up. If you find yourself farming on non-peak times, it is easy to farm 4 or 5 Primal Fires per hour.

Primal Water – There are two good spots to farm these. The first is Silmyr Lake in northern Terokkar Forest. In the lake, there are Shimmerscale Eels that tend to have a decent drop rate of Motes of Water. The only negatives are that you have to kill them underwater and sometimes there is lots of competition. The second spot to farm Primal Waters is fishing in Nagrand. If you can reach at least 380 fishing skill and have a flying mount, then you can fly around the waterways of Nagrand, searching for ‘Pure Water’ nodes. Fishing in these will grant Motes of Water. Both methods, depending on competition, will result in about 3 to 4 primals per hour.

Primal Air – There is really only one place to farm these and sadly it results in lots of competition. However, they are on a forced respawn! But they are spread out over a large portion of southeastern Shadowmoon Valley, thus making the forced respawn only barely beneficial. I tend to only average 2 to 3 Primal Airs per hour. Hopefully, you do not need many of these!

Primal Mana – Once again, just like the Primal Fires, you can thank 2.4 if you find yourself needing to farm these. Simply accept the quest “Maintaining the Sunwell Portal” from Exarch Nasuun in Shattrath City and then head to Bash’ir Landing in northern Blades Edge Mountain. Kill the ethereal until you get a Bash’ir Phasing Device. Use this and you will be able to see Phase Wyrms. Farm these for very quick Primal Manas. You should be able to get over 5 Primal Manas per hour.

Primal Shadow – These are the worst to farm. If you find yourself needing to farm these, it is easier to farm a different primal, sell them on the auction house, and buy Primal Shadows. But if you insist on farming, head to the Spirit Fields in southwestern Nagrand. Around the enormous crystal mountain are voids. Simply kill them for the Motes of Shadow. You will be lucky to get 2 Primal Shadows per hour. I have killed over 30 of them for not a single mote before.

Primal Life – These are fairly easy to obtain. If you have a character who can herb, simply fly around farming herbs and you are bound to get a decent amount of Primal Lifes. If you do not have an herbalist, then head to Zangarmarsh. The best mobs for these are any bogs in the zone. Some can be found in the northeast of the zone in the Dead Mire, others can be found in Funggor Cavern in the south region of the zone, and more can be found in the southwestern region of the zone by Quagg Ridge. All of these seem to have equal droprates. You should be able to obtain 4 or 5 Primal Lifes per hour. Read the rest of this entry »

10 Reasons to Make a Warlock in the World of Warcraft

Posted on Oct 03, 2008 under Games Cheat, General Gaming Tips, PC Games | No Comment

1. They never run out of mana. Being a warlock myself, this is my favorite feature of the class. Whether I solo, group, or raid; I never have to sit down after a fight and drink. Between life tap and dark pact, warlocks pretty much have infinite mana.

2. Warlocks are a pet class. To some people, this is a perk. It gets lonely always being by yourself if you’re a solo player; so having a pet is a nice friend! They are also useful to tank, DPS, or help with crowd control if you’re interested in more than companionship.

3. They are one of the best classes for solo play. Warlocks are by far one of the best classes for solo play. This includes leveling up, beating elite quests, and even having fun in old world content. I have done everything from solo’ing 3-person and 5-person level 70 quests, clearing 10-man instances in old-world content, and being able to pull over 15 equal level mobs at the same time, killing them all.

4. They are also one of the best farming classes. Because of their high DPS, the use of a pet, and having infinite mana; warlocks pretty much can kill mobs nonstop. This obviously makes farming very easy, as there is little to no downtime.

5. They have three different, but useful, specializations. With most classes, there are only one or two viable specs to DPS as. With warlocks, all three trees are useful in the different aspects of the game. Affliction is useful for steady damage over long periods of time, Destruction is useful for high amounts of burst damage, and Demonology is useful for having a pet or the warlock themselves tank.

6. They bring a decent amount of utility to groups and raids. Warlocks are usually sought for in both groups and raids because they can crowd control with fear and their pet’s seduction, they are the only class to have soul stones, and they can summon free health potions for everyone in their group. They can also summon anyone in the game as long as there are two other players to help. They also can cast debuffs on mobs which will help increase the other classes’ usefulness.

7. They bring a high amount of DPS to groups and raids. On my warlock, I almost always top the damage meter in my groups and on my raids. I have done so with different specs as well. I have topped the meter as both Affliction and Destruction. This means that if played well, warlocks can be a group or raid’s best asset.

8. Warlocks are above-average PvP’ers. Once you obtain a decent amount of PvP gear, warlocks are very fun to PvP with. They can easily kill caster DPS classes and healers. Their only disadvantage is against melees, since warlocks have terrible mitigation against melees and melees have counters to almost every warlock’s escape maneuvers. However, I can almost always be on the top of the killing blow list with just a few deaths at the end of any battleground.

9. They can also be useful tanks for certain encounters. There have been numerous situations where I have tanked certain events. With the Demonology spec, warlocks can have a 20% damage reduction and as many hit points as a normal tank. The combination of the two makes them favorites when tanking mobs that deal elemental damage, as their weak armor is not an issue. If you enjoy playing different aspects of WoW, this can be a nice bonus.

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